(1) The Concept of Address
1) Physical Address: A physical address is generated by the CPU's address bus and is controlled by the hardware. Most of the physical address space is allocated to RAM, but it can also be mapped to other memory types like video memory or BIOS. When a program uses virtual addresses, these are translated through segmentation and paging into physical addresses. These physical addresses are then sent over the CPU’s address lines.
The physical address space includes both RAM and bus devices, which is determined by the system design. For example, in a 32-bit x86 processor, the physical address space is 4GB (2^32). However, the actual RAM may not reach this due to parts of the address space being reserved for peripherals on the bus. In most PCs, lower physical addresses are used for RAM, while higher ones are used for peripheral devices.
2) Bus Address: This refers to the address line used by the bus during data transfers. Peripheral devices use bus addresses, whereas the CPU uses physical addresses. In x86 systems, the physical address and bus address are typically the same, as they share the same address space. On other platforms, conversion might be needed. For instance, if a CPU needs to access an address like 0xfa000, on x86, this directly maps to the PCI bus address.
3) Virtual Address: Modern operating systems use virtual memory management, supported by the MMU (Memory Management Unit). If the MMU is enabled, the CPU sends virtual addresses to the MMU, which translates them into physical addresses before sending them to the memory controller. In Linux, each process has a 4GB virtual address space, divided into user space (0–3GB) and kernel space (1GB). Programmers only work with virtual addresses, and each process has its own private user space, invisible to others.
When the CPU fetches instructions, it uses virtual addresses. The MMU translates these to physical addresses using page tables. Similarly, when reading or writing data, the virtual address is translated to a physical one.
(2) Addressing Methods
1) Addressing Peripherals: Peripherals are accessed by reading and writing to their registers, known as I/O ports. There are two main addressing methods: independent addressing and unified addressing.
Unified Addressing: In this method, I/O ports are treated like regular memory. Each port occupies a memory address, and part of the memory is reserved for I/O. For example, in PDP-11, the top 4KB of memory was used for I/O registers. This approach allows peripherals to be accessed like memory, but it reduces available memory capacity.
Independent Addressing: Here, I/O ports have a separate address space from memory. The CPU must use specific instructions (like IN and OUT) to access I/O ports. In x86, the I/O address space is 64KB (0–0xFFFF), and the CPU distinguishes between memory and I/O using control signals like MEMR/MEMW and IOR/IOW.
3) IO Port vs. IO Memory: Understanding the difference between IO ports and IO memory is crucial for driver development. On x86, IO ports are accessed via special instructions, while on ARM or PowerPC, peripherals are often memory-mapped. In Linux, both types are referred to as "I/O regions," and drivers must request and release these resources properly.
(3) Summary of Addressing Methods Across Architectures
Most peripherals are accessed via register reads/writes. These registers can be either in the I/O space or memory space, depending on the CPU architecture. For example, RISC-based CPUs like ARM and PowerPC typically use memory-mapped I/O, where peripheral registers are part of the memory address space. In contrast, x86 uses independent I/O spaces with dedicated instructions for accessing peripherals.
(4) Accessing IO Ports and IO Memory in Linux
In Linux, there are two primary ways to access I/O ports: I/O mapping and memory mapping. I/O mapping involves using functions like inb(), outb(), etc., while memory mapping requires first mapping the I/O port to kernel memory using ioport_map() and then accessing it like regular memory.
1) Accessing IO Ports: Drivers must request I/O port ranges using request_region() and release them with release_region(). Linux provides helper functions like inb(), outb(), insb(), and outs() to simplify I/O port access. These functions abstract the low-level details, making it easier to interact with hardware.
2) Accessing IO Memory: To access memory-mapped I/O, drivers first request the memory region using request_mem_region(), map it to kernel space with ioremap(), and then use functions like ioread8(), iowrite8(), etc., to read/write data. After use, the mapping is released with iounmap(), and the resource is freed with release_mem_region().
3) ioremap and ioport_map: These functions help map physical addresses to virtual ones. While ioport_map simply adds an offset to the I/O port address, ioremap performs a more complex mapping that allows for direct access to memory-mapped I/O. Both are essential tools in Linux device drivers for interacting with hardware.
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